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Sub 6 min



BUG: Apparently, typing midori works even if you never beat the game 

midori bug

Also does not count Victories at all have beaten the game a few times still at 0

(+1)

I'm done 

Now I got to wait untill the game is fully released.

(2 edits)

Resetting on turtle have a wierd interactio:

After beating the game 3-4 times in a row it starts getting very laggy, it is fixed by closeing the game.

oh god a memory leak?? i will attempt to fix but i have no idea what it could be caused from

Just tested a bit more it also gives you like 2-5 % more jump power. Idk if that can give you a lead what so ever, gl I just hope to get a great game at the end :)

It was 1.3 that I played, and what a challenge and interesting placement of scaffolding!

Even the opening movie drew me in, and the background was very motivating with the huge single picture scrolling by.

I want to play it again when I have about 5 hours to spare and reach the goal this time, nya~!

Speedrun page for Furious Fish made:
https://www.speedrun.com/Furious_Fish

Hope we get an actual game icon soon, I do like the pufferfish tho :D

(1 edit)

Would like a keybind to turn off the screen scroll, it is nice to have it for the first run, but if you are trying to go fast, and then suddenly you start to scroll...

(2 edits) (+1)

First finish + some Feedback on v1.5 (don't know if 1.6 might have fixed some of it):

  • Double clams behave buggy and visually unclear, i assume some of it due to the hitboxes weirdly overlapping (see clip as one example)
    • The player can land on a clam without triggering it or
    • get smacked or boosted by a visually not touching shell and
    • the mouse pointer can disappear until further movement
  • Saving and loading on a turtle makes the player fall (probably different speed when saved and the initial speed of the turtle on load)
  • Main menu appears visible on the bottom when starting a second run (otherwise seemingly not, but just a gray bar on the bottom instead)
  • Background music is not looping
  • Scrolling up for level preview has no way to stop midway. It either goes up or full speed down again, no way to take a closer look at a section in between
  • Forced pufferfish bounces don't feel satisfying, more tilting, but not in a good way
    • a lot of randomness in bounce direction and way too many bounces afterwards (5? bounces at times, probably intended i guess)
    • seems to unintuitively be the only part of the game with pixel lineups, the rest of the game mechanics become like a second nature
  • Sea urchin hitbox feels just a tiny bit too small, sometimes you seem to fall through
  • The hook being almost the only asset in the game without a black outline feels off looking at it, the hitbox also seemed to be to high compared to the image
  • Bubbles on the end game screen weirdly block some words (like Time), just move them a little

Also congrats to the guys finishing the game in such fast runs, couldn't be me.

Goat comment.

First completed run on 1.5, after tons of practice on 1.4 and 1.3

(2 edits)

Also bug: Music does not loop, but adds a nice tone to the game :)

Hitbox: Make the hook higher so it lines with the hitbox cause people will aim for the buttom and miss and feel sad. Just like me here.

(1 edit)

sub 25 I'll take this time for now 

welp this happend

Hey its me again and I'm still having the same problem with seeing the full game when I was in the main screen I only see most of the left side of the screen and not the whole screen. P.S. the photo wouldn't load before, sorry if I made it harder for you guys to fix the problem.

I think the ending trigger hit box need to be looked at, because this sure feels like it should win.

What's the next move here? This spot seems pretty random. I always end up (randomly) bouncing off the puffer fish and falling down.

I always go to the right side, you can bounce on the pufferfish and get up to the left, but as you say it is very random.

Great new update, the jump at 700 m are good now. I got a problem in the picture, if you dont jump out of your bubble and are in wind you get stuck on the platform and cant jump.

I was at the point with the two giant jelly fish and i somehow clipped into them in just the wrong way and broke the game. When ever i now open the game i am just infinitly rising in a gray void and cant even see my fish boy

o god

Removing one of the two clams at around 450 mts felt a little over the top for the very nitpicky jump you have to make at that section, also the changes made it quite more punishing, maybe its a skill issue from my part but at around 350 to 450 I'm falling over down to 170 mts which feels a lot, maybe thats the charm of the game though, I was able to get at least up to 550 mts consistently in previous versions  but now I'm just so stuck on the drier.

Hi I watched the stream and this is my first download of the game I love the background and story line I also think that the gameplay is great however I think you might want to work on display because not all of the screen is showing on my end, all I see its only half of the game so I hope that you will fix this soon.

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